Weapon

Pick a weapon from an 85-entry catalog across subcategories (blade, ranged, firearm, fantasy, sci-fi, etc.). Emits “with a X” prompt fragment with description.

Overview

The Weapon parameter node adds a specific weapon as a held or featured element of a generation. Each entry includes a short description that grounds the AI model on appearance and historical/genre context. Injected into the consumer’s prompt as "with a {label}, {description}" via the cinematography handle.

Useful for action, fantasy, period, and sci-fi content. Catalog avoids gratuitous detail; descriptions focus on form and silhouette.

Configuration

Field Type Default Description
weapon string "katana" Catalog entry id (e.g. "longbow", "lightsaber").
Pre Text text empty Free-form text prepended to the composed hint.
Post Text text empty Free-form text appended to the composed hint.

Catalog (85 entries across subcategories)

Subcategory Examples
Blades katana, longsword, broadsword, rapier, scimitar, kukri, dagger, machete
Polearms spear, halberd, naginata, glaive, trident
Bows / Ranged longbow, recurve-bow, compound-bow, crossbow, slingshot
Firearms (historical) flintlock-pistol, blunderbuss, musket, revolver
Firearms (modern) pistol, shotgun, rifle, hunting-rifle
Fantasy warhammer, battle-axe, claymore, mace, scythe, enchanted-staff
Sci-fi lightsaber, blaster, plasma-rifle, energy-bow, gauntlet-cannon
Improvised / Tactical baseball-bat, crowbar, throwing-knife

Inputs & Outputs

Inputs: in — optional upstream parameter input. Outputs: out — composed prompt-hint clause, consumed by downstream AI nodes via their cinematography handle.

Common Use Cases

See Also