Weapon

Pick a weapon from an 85-entry catalog across subcategories (blade, ranged, firearm, fantasy, sci-fi, etc.). Emits “with a X” prompt fragment with description.

Overview

The Weapon parameter node adds a specific weapon as a held or featured element of a generation. Each entry includes a short description that grounds the AI model on appearance and historical/genre context. Injected into the consumer’s prompt as "with a {label}, {description}" via the cinematography handle.

Useful for action, fantasy, period, and sci-fi content. Catalog avoids gratuitous detail; descriptions focus on form and silhouette.

Configuration

Field Type Default Description
weapon string "katana" Catalog entry id (e.g. "longbow", "lightsaber").
Pre Text text empty Free-form text prepended to the composed hint.
Post Text text empty Free-form text appended to the composed hint.
Hint mode select full Which fragment this picker injects downstream — full = the long descriptive hint, compact = the short professional term. See Prompt hint mode.

Catalog (85 entries across subcategories)

Subcategory Examples
Blades katana, longsword, broadsword, rapier, scimitar, kukri, dagger, machete
Polearms spear, halberd, naginata, glaive, trident
Bows / Ranged longbow, recurve-bow, compound-bow, crossbow, slingshot
Firearms (historical) flintlock-pistol, blunderbuss, musket, revolver
Firearms (modern) pistol, shotgun, rifle, hunting-rifle
Fantasy warhammer, battle-axe, claymore, mace, scythe, enchanted-staff
Sci-fi lightsaber, blaster, plasma-rifle, energy-bow, gauntlet-cannon
Improvised / Tactical baseball-bat, crowbar, throwing-knife

Inputs & Outputs

Inputs: in — optional upstream parameter input. Outputs: out — composed prompt-hint clause, consumed by downstream AI nodes via their cinematography handle.

Common Use Cases

See Also