Character FX

Apply a character-driven effect (transformation, power, body modification, face FX, or subject-bound aura) to the subject of a connected AI video node.

Overview

The Character FX parameter node defines an effect that happens TO or AROUND the subject of an AI-generated video clip — the character transforms into something (werewolf, cyborg, vampire), demonstrates a fantastical power (fire-breathe, levitation, telekinesis), grows a body part (wings, horns, tentacles), shifts their face (oni mask, glowing eyes, X-ray), or is surrounded by an aura (paparazzi flashes, money rain, saint glow). The effect is described as natural-language prompt text and injected into the consumer video node’s prompt.

The distinguishing feature from other parameter pickers: when a character/face/object/location ref is wired to the node’s target input handle, every occurrence of "the subject" in the prompt is globally substituted with the ref’s display name. So [Character: "Aria Voss"] → target + werewolf becomes "Aria Voss transforms into a werewolf — fur sprouts across the skin..." instead of "the subject transforms...".

Configuration

Field Type Default Description
Character FX multi-select "auto" Catalog entry id, or array of 1-2 ids for compound effects (e.g., ["werewolf","fire-breathe"]).
Position select "auto" Where in the clip the effect occurs: auto / start / middle / end / full.
Duration select "auto" How long the effect lasts: auto / instant / short (~1s) / medium (~2s) / long (~3s).
Intensity select "auto" Energy/character of the effect: auto / subtle / natural / dynamic / crazy.
Pre Text text empty Free-form text prepended to the composed hint.
Post Text text empty Free-form text appended to the composed hint.

All four enum fields default to auto, which contributes no prompt text.

Catalog (57 entries across 5 categories)

Category Examples Theme
Transformation (14) werewolf, vampire, cyborg, ghost-form, statue-stone, liquid-metal, animalization, gorilla-form, mystification, gas-form, diamond-skin, agent-reveal Subject becomes a different entity
Power & Ability (12) fire-breathe, ice-breathe, air/water/earth-bending, lightning-hands, levitation, telekinesis, invisibility, hero-flight, super-speed, soul-departure Subject demonstrates a fantastical ability
Body Modification (9) wings-grow, horns-grow, tail-emerge, tentacles-emerge, extra-eyes, head-explode (PG-13), head-off, spiders-from-mouth, skin-surge Parts of the subject change, emerge, or leave
Face & Expression (8) horror-face, oni-mask, glowing-eyes, floral-eyes, bloom-mouth, x-ray, agent-snap (sunglasses), visor-x Face contorts, mask materializes, or eyes change
Aura & Ambient (14) paparazzi, money-rain, color-rain, saint-glow, fire-aura, frost-aura, shadow-aura, electricity-aura, sparkles-around, fairies-around, objects-orbit, petals-around, glow-trace, tattoo-animation Environmental FX bound to the subject

Two defaults round out the catalog: auto and none.

Multi-pick

Up to 2 effects can be selected and compounded. The composer runs subject substitution per id, then joins with ", and ". Examples:

Target ref name substitution

The single input handle (target) accepts any of:

The fallback chain is: characterName ?? faceName ?? objectName ?? locationName ?? undefined. If target is unwired, every "the subject" in the prompt stays as "the subject" and the AI model fills in based on whatever subject is in frame.

Worked example with werewolf, position=middle, duration=long, intensity=dynamic, [Character: "Aria Voss"] → target:

“Aria Voss transforms into a werewolf — fur sprouts across the skin, fangs and claws extend, the snout elongates, eyes glow yellow, body re-shapes with visible muscle and bone movement under the skin, clothing tears, the effect occurs in the middle of the clip, manifesting over approximately 3 seconds, with dynamic energy and assertive flourish”

Inputs & Outputs

Inputs:

Outputs:

Supported Providers

No direct provider call. Compatibility with downstream AI video providers:

Provider Compatibility
VEO 3.1 Best for transformations + powers; coherent multi-frame morphing
Kling 2.1 / Kling Master Strong for body-mod + aura effects
Hailuo Standard / 2.3 Good for face/expression + auras; transformations degrade
MiniMax Limited transformation quality; auras work well
Seedance / Bytedance Lite Hit-or-miss on transformation; auras reliable

Some effects (gas-form, liquid-metal, X-ray) are temporally complex and degrade noticeably on cheaper models. Prefer VEO 3.1 or Kling for those.

Best Practices

Common Use Cases

Tips

Distinction from action-fx

When in doubt: if the effect requires a character as the focal point, use Character FX. If it would make sense in an empty room, use Action FX. Both can be wired in parallel into the same consumer.

See Also