Teleport Send
Broadcast a value on a named channel without a visible wire.
Overview
The Teleport Send node broadcasts its upstream value on a channel (a short label like “A”, “B”, “C”). Any Teleport Receive node on the same canvas that is tuned to the same channel receives the value automatically — no edge drawn between them. This is a wireless edge: the canvas stays uncluttered while values travel across long distances or around complex subgraphs.
Each channel has a fixed color (A=amber, B=emerald, C=violet, D=red, E=cyan, F=pink) so paired Send/Receive nodes are easy to identify at a glance.
When to Use
- Carry a text prompt or image URL from one corner of a large canvas to a distant output node without a crossing edge
- Share a single upstream value with multiple Receive nodes (fan-out without visible wires)
- Decouple a trigger node from its consumers across nested sub-workflows
Configuration
| Field | Type | Default | Description |
|---|---|---|---|
| Channel | display | A |
The channel this node broadcasts on. Set at creation time; shown with its color. |
| Channel Name | text | — | Optional human label for the channel (synced to all paired Receive nodes). Leave blank to use the channel letter. |
The config panel also shows the list of Receive nodes currently tuned to this channel. Clicking a partner node pans the canvas to it.
Inputs & Outputs
Inputs: in — any upstream value (text, image URL, video URL, audio URL, JSON).
Outputs: out — the same value passed through (so you can also wire a visible edge from Send when needed).
Pricing
Free — no credits charged.
Pairing with Teleport Receive
- Add a Teleport Send node and note its channel letter and color.
- Add one or more Teleport Receive nodes.
- In the Receive node’s config panel, use Switch Channel to select the matching channel.
All Receive nodes on the same channel receive the value the Send node produces during execution.
Tips
- Multiple Receive nodes can tune to the same Send channel simultaneously — useful for broadcasting a prompt to several independent generation branches.
- The
outhandle on Send is a pass-through: wire it when you want both a visible edge and the wireless broadcast at the same time. - Channel names are cosmetic and are synced to all paired Receive nodes automatically.
- Teleport edges behave identically to normal edges during DAG execution; the “teleport” is purely visual.