Still to Video

Turn one still image + one audio track into an MP4 — locally rendered, no AI model, zero credits.

Overview

The Still to Video node is the non-AI bridge from a still image into the video pipeline. Wire an image and an audio track; the node renders an MP4 whose length is the audio’s length — there is no duration field anywhere on the node. An optional motion preset (zoom, pan, or Ken Burns) animates the still; with motion set to none the render is a fast static frame.

It runs on the platform’s local media engine (FFmpeg) — no provider, no GPU — and costs 0 credits.

Configuration

Field Type Default Description
Motion Select none none, zoom-in, zoom-out, pan-left, pan-right, ken-burns
Intensity Number (1–10) 3 How strong the motion is — subtle (1) to strong (10). Ignored when Motion is none
Resolution Select 1080p 720p, 1080p, 4K (names the short edge; the long edge follows the aspect)
Aspect Ratio Select 16:9 16:9, 9:16, 1:1, 4:3
FPS Select 30 24 or 30
Fit Select cover cover crops the still to fill the frame; contain letterboxes it with the pad color
Pad Color Color #000000 Bar color when Fit is contain (disabled otherwise)

Credits

0 credits — always. There is no provider cost behind this node; it renders locally. No formula, no per-second component, no resolution multiplier.

Inputs & Outputs

Inputs: Image (required) · Audio (required — sets the output length) Outputs: Video (MP4, H.264 + AAC)

Duration

The output duration equals the wired audio’s duration, resolved automatically when the render starts. A render fails with a clear error (rather than producing a silent or zero-length file) if the audio’s duration can’t be read.

Best Practices

Common Use Cases

Tips