Music Mood
A parameter-picker that emits a music-mood prompt-hint to feed Suno Generate, Generate Music (MiniMax), and Text to Audio.
Configuration
| Field | Type | Description |
|---|---|---|
| energy | string | Optional. Energy level id (e.g. low-energy, mid-energy, high-energy). Single-select. |
| emotion | string | string[] (up to 3) | Optional. One or more emotion ids (e.g. triumphant, melancholic, reassuring, playful). |
| vibe | string | string[] (up to 3) | Optional. One or more vibe ids (e.g. cinematic, dreamy, aggressive, nostalgic, suspenseful, espionage, cold, clandestine). |
emotion and vibe support multi-select (up to 3 choices each). Multiple selections are comma-joined in the emitted hint.
Output
Emits a composed prompt-hint string via the out source handle. Composition order: [energy] [emotion(s)] [vibe(s)].
Examples:
{ energy: "high-energy", emotion: "triumphant", vibe: "cinematic" }→high-energy triumphant cinematic{ emotion: "melancholic", vibe: "dreamy" }→melancholic dreamy{ vibe: "aggressive" }→aggressive{ emotion: ["melancholic", "bittersweet"], vibe: ["dreamy", "suspenseful"] }→melancholic, bittersweet dreamy, suspenseful
When only one sub-field is set, the bare hint is emitted. When no sub-fields are set, the output is an empty string and the aggregator drops it.
Connecting
Wire to:
- Suno Generate
audio-stylehandle — composed text appended tostyle(in customMode) orprompt(otherwise). - Generate Music
audio-stylehandle — when provider=minimax, populates the typedmoodfield; otherwise appended toprompt. - Text to Audio
audio-stylehandle — appended toprompt. - Text Prompt / Combine Text
inhandle — direct text wiring.
Voice Design ignores Music Mood with a soft warning rendered on the consumer node.
Pricing
Free. Parameter-pickers do not consume credits.