Material
Pick a material from a 66-entry catalog (silk, leather, metal, glass, marble, …). Emits a material-descriptor prompt fragment.
Overview
The Material parameter node describes the dominant surface or substance featured in a generation — silk, leather, brushed metal, frosted glass, marble, velvet, etc. Each entry encodes light-interaction behavior (specular, matte, refractive, translucent). Injected into the consumer’s prompt via the cinematography handle.
Configuration
| Field | Type | Default | Description |
|---|---|---|---|
| material | string | "silk" |
Catalog entry id (e.g. "leather", "marble"). |
| Pre Text | text | empty | Free-form text prepended to the composed hint. |
| Post Text | text | empty | Free-form text appended to the composed hint. |
Catalog (66 entries across categories)
| Category | Examples |
|---|---|
| Fabric | silk, satin, velvet, linen, denim, wool, cashmere, tulle, lace, mesh |
| Leather / Hide | smooth-leather, patent-leather, suede, snakeskin, crocodile |
| Metal | polished-steel, brushed-aluminum, gold, copper, chrome, rusted-iron |
| Glass / Stone | clear-glass, frosted-glass, stained-glass, marble, granite, obsidian |
| Wood / Earth | oak, mahogany, bamboo, terracotta, clay, sand |
| Synthetic | plastic, latex, vinyl, rubber, foam, holographic-film |
Inputs & Outputs
Inputs: in — optional upstream parameter input.
Outputs: out — composed prompt-hint clause, consumed by downstream AI nodes via their cinematography handle.
Common Use Cases
- Product photography surface treatment.
- Fashion editorial textile emphasis.
- Architectural visualization material study.
See Also
- Styling (fabric is a sub-field), Color / Look, Lighting.