Atmosphere
Pick an atmospheric condition from a 40-entry catalog (clear, fog, dust, rain, snow, smoke, …). Emits an atmosphere prompt fragment.
Overview
The Atmosphere parameter node describes the ambient state of the air around a scene — weather, particles, light scattering. The selected entry is converted to a natural-language clause and injected into the consumer AI node’s prompt via the cinematography handle. Composable with Setting (where) and Lighting (how lit).
Configuration
| Field | Type | Default | Description |
|---|---|---|---|
| atmosphere | string | "clear" |
Catalog entry id (e.g. "fog", "sandstorm", "rain"). |
| Pre Text | text | empty | Free-form text prepended to the composed hint. |
| Post Text | text | empty | Free-form text appended to the composed hint. |
Catalog (40 entries)
Examples: clear, light-fog, heavy-fog, mist, haze, dust, sandstorm, light-rain, heavy-rain, drizzle, snowfall, blizzard, smoke, god-rays, volumetric-light, humidity, dew, aurora, lightning-storm, …
Inputs & Outputs
Inputs: in — optional upstream parameter input.
Outputs: out — composed prompt-hint clause, consumed by downstream AI nodes via their cinematography handle.
Common Use Cases
- Add mood and depth via fog, mist, or god-rays.
- Establish weather for outdoor scenes (rain, snow, sandstorm).
- Stack with Lighting for cinematic compositions (e.g. fog + backlight = silhouette).